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1. Interface optimization - in Player Features and Ideas Discussion [original thread]
You used to be able to go back to the character selection screen, but it was removed for several reasons. This gets asked for at least once a week, if you want to know more, do a search. Macrointel, the place were the nature order of the universe ...
- by shady trader - at 2011.07.31 09:32:00
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2. Duels - A Fresh new Way to look at it - in Player Features and Ideas Discussion [original thread]
The ancient trial by combat to settle differences and let god decide who is right? Intresting idea. Each corp picks there best fighter(s) and they settle the issue between the on the field of honour. While a nice idea, I am not sure if it fits ...
- by shady trader - at 2011.07.30 19:59:00
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3. i see people refering to "hive ship " a lot - in Player Features and Ideas Discussion [original thread]
The hive ship is a cross between a outpost and a ship. It can use a wormhole to travel (at down time to get round the station database structure and collapse the wormhole). however it much smaller then a normal outpost and does not require sov. It...
- by shady trader - at 2011.07.30 19:47:00
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4. Hitching Rides - in Player Features and Ideas Discussion [original thread]
Gets suggested at least once a week. Its not possible, CCP tried it for Titans and found that the database cannot support it. Want to non more-> eve-search.com Macrointel, the place were the nature order of the universe does not hold sway. Pir...
- by shady trader - at 2011.07.25 16:47:00
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5. incursion 0.5 - in Player Features and Ideas Discussion [original thread]
Based on the chronicles etc, it appear that Sansha want warm body's to convert into more minions. Assuming that hi sec planets have heavier populations it makes sense to attack them As for territory, if you could open a wormhole to any system, wh...
- by shady trader - at 2011.07.25 05:05:00
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6. skill changing out of game? - in Player Features and Ideas Discussion [original thread]
Yes, it has been mentioned before, so often the its on the commonly proposed idea's thread witch you are supposed to check before posting. Macrointel, the place were the nature order of the universe does not hold sway. Pirates and ore thief's are ...
- by shady trader - at 2011.07.24 15:35:00
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7. Eve Capture and post event video generation - in Player Features and Ideas Discussion [original thread]
There is a long thread in this (F&A) forum about this very idea, Its linked below: Battle-Recorder + Eve's Very Own Built-In Record Tool Macrointel, the place were the nature order of the universe does not hold sway. Pirates and ore thief's are...
- by shady trader - at 2011.07.24 10:44:00
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8. Invention - in Player Features and Ideas Discussion [original thread]
Wall of text hits you for wrecking damage. Seriously, big blocks of text make your idea, you may want to edit it to introduce some formatting. Macrointel, the place were the nature order of the universe does not hold sway. Pirates and ore thief's...
- by shady trader - at 2011.07.24 10:40:00
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9. selling a toon, transfering, and corp history - in Player Features and Ideas Discussion [original thread]
What you are suggesting would be perfect for ship dipping characters before inserting them into a currently or future hostile corp/alliance. It would remove all traces of past affiliation so you could not tell it had been in Corp A shortly before ...
- by shady trader - at 2011.07.22 22:00:00
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10. Improve the trade system - especially contracts - in Player Features and Ideas Discussion [original thread]
Since CCP have delivered the goods to your account, if you then loss it and attempt to cancel the payment. I believe when you contact your credit card provider you state that you have not received the goods, they were defective or did not authoris...
- by shady trader - at 2011.07.22 05:14:00
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11. Run/Jog in Incarna > alternate idea - in Player Features and Ideas Discussion [original thread]
I thought CCP have already said that there will be no running in stations and to get about quickly you use the turbo lift system to get the part of the station you are interested it. Macrointel, the place were the nature order of the universe does...
- by shady trader - at 2011.07.21 20:02:00
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12. Improved Item Tab - in Player Features and Ideas Discussion [original thread]
This is one of the oldest suggestions in the game. CCP even gave their answer when they released the containers including station and warehouse ones, they do not seem interested in giving us divisions for our personal hanger. Macrointel, the plac...
- by shady trader - at 2011.07.21 19:55:00
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13. Eve the Movie - in Player Features and Ideas Discussion [original thread]
This has come up several times. You may want to read the old posts to see that people thought about it and the limitations of the game. I am note sure a movie would be such a good idea from CCP if they tried to keep to the back story. For starts ...
- by shady trader - at 2011.07.21 19:50:00
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14. Ship spinning and Sentry Drone fly with ship. - in Player Features and Ideas Discussion [original thread]
Originally by: Phaelex Originally by: EnderCapitalG 1) CCP is having to re-create it with the new graphics engine that is used when docked. They won't be bringing the old one back. (they're working on a new form) 2) No. So CCP...
- by shady trader - at 2011.07.21 19:43:00
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15. Biological Ships/Race - in Player Features and Ideas Discussion [original thread]
Originally by: Dallenn Edited by: Dallenn on 20/07/2011 22:52:04 For aliens - we do have Sleepers and rogue drones. Do you know they only have a human origin? What if there are aliens behind it all, but they just don't want to show ...
- by shady trader - at 2011.07.21 05:13:00
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16. Towing Drones - in Player Features and Ideas Discussion [original thread]
I believe was more a case of ship balance. Do you trade some of your damage to fit a tractor or use the drone bay for tractor drones? On a caldari ship for example were drones are not normally used in combat, their is little trade off in having a...
- by shady trader - at 2011.07.20 21:42:00
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17. Overheating - New Applications - in Player Features and Ideas Discussion [original thread]
The first idea makes sense, there was a suggestion a while ago to have a range of cooling modules that used coolant as a charge with each use absorbing X amount of heat damage. The second idea of remote heat damage does not make any sense. Why i...
- by shady trader - at 2011.07.20 21:36:00
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18. A New Ship - in Player Features and Ideas Discussion [original thread]
A ship like that would the the perfect ship to use with an Alt in an NPC corp or a newplayer corp set up specifically for its use, to gang warp ships into position for close range attacks on enemy formations. Say for example a have a alt in such ...
- by shady trader - at 2011.07.20 21:31:00
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19. Few ideas - in Player Features and Ideas Discussion [original thread]
The items are placed in your hanger as the ship you currently have active may not be the one you want to run the mission in such as switching to a cloaky type ship from your standard indy as the mission is to low sec. or you may have to alter the ...
- by shady trader - at 2011.07.20 19:43:00
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20. Biological Ships/Race - in Player Features and Ideas Discussion [original thread]
There are already aliens in game, they are either human descendent or non sentient creatures such as slaver hounds. Eve is all about human conflict and not a human vs alien conflict. As for biological ships, they would end up having to function ...
- by shady trader - at 2011.07.20 19:38:00
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